Nintendo Switch Game Interviews

X
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival
“There's been a real rediscovery of its beauty” - Star Ocean: The Second Story R’s developers talk the great Pixel Art Revival

Star Ocean 2's remake features a beautiful new art style blending a real-time 3D world with gorgeous 2D sprite art - and to its developers, it's part of a great revival.

interview by Alex Donaldson on 02 November, 2023

ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN
ANONYMOUS;CODE Interview - A chat with Spike Chunsoft about the latest Science Adventure VN

We recently had the chance to sit down with Spike Chunsoft and chat about their recent release of ANONYMOUS;CODE

interview by James Galizio on 31 October, 2023

Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline
Little Goody Two Shoes Interview: Card Captor Sakura's influence, the challenge of horror, and development timeline

We chat with the developers at AstralShift on the origin of Little Goody Two Shoes' development, which shoujo anime guided their art direction, and more juicy insights.

interview by Adam Vitale and Josh Torres on 31 October, 2023

Broken Roads Interview: Painting the human experience against a desolate backdrop
Broken Roads Interview: Painting the human experience against a desolate backdrop

Broken Roads is an upcoming post-apocalyptic CRPG set in the Australian Outback. I ask the team some of my burning questions about the setting choice and other activities we can enjoy.

interview by Paige Chamberlain on 11 October, 2023

Long Gone Days Interview: Literary Inspirations and International Barriers
Long Gone Days Interview: Literary Inspirations and International Barriers

I talk to the main creator of the upcoming game Long Gone Days about the various systems and design choices for this modern war story.

interview by Paige Chamberlain on 09 October, 2023

An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-
An Interview with Aniplex of America on preserving Kinoko Nasu's vision for TSUKIHIME -A piece of blue glass moon-

Aniplex of America's Albert Kao shares the care that has been put into the upcoming localization for Tsukihime's first official release in the west.

interview by James Galizio and Josh Torres on 02 October, 2023

Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo
Fate/Samurai Remnant Interview: Director Ryota Matsushita answers why Jeanne Alter walks the streets of Edo

Chatting about Grail Wars, popular Servants, and how cute Saber is.

interview by Josh Torres, Kite Stenbuck, and Josh Tolentino on 19 September, 2023

Developer Debrief: Chatting with the mind behind Sea of Stars
Developer Debrief: Chatting with the mind behind Sea of Stars

Fresh off the success of Sea of Stars, Sabotage Studio Creative Director and the mind behind Sea of Stars sat with RPG Site to discuss the inspiration, reception, and what's next.

interview by Paul Shkreli on 15 September, 2023

Master Detective Archives: Rain Code Interview - A discussion with Kazutaka Kodaka and the Spike Chunsoft localization team
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki
CyberConnect2 - A chat looking back on the company's self-publishing journey with Taichiro Miyazaki

4 years on from our last talk with CyberConnect2, we dive into the last 4 years of the company - and look back on what got them here.

interview by James Galizio on 10 July, 2023

Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi
Atelier Marie Remake: The Alchemist of Salburg Interview - A Chat with Junzo Hosoi

We had the chance to ask the Head of Gust some questions on the upcoming remake of the original Atelier game.

interview by James Galizio on 15 June, 2023

Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless
Shunsuke Minowa Interview - A talk with the Director of Disgaea 7: Vows of the Virtueless

Disgaea 7's western release is fast approaching, and the game's director has spilled the beans about what went into its development.

interview by James Galizio on 25 May, 2023

Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff
Paranormasight Interview - talking overseas reception, development stories, and the pout with the creative staff

We speak with director & writer Takanari Ishiyama, music composer Hidenori Iwasaki, character designer Gen Kobayashi, and producer Kazuma Oushu about Square Enix's small, beloved horror mystery-adventure title that recently released.

interview by Josh Torres on 30 April, 2023

Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG
Tactics Ogre: Reborn Interview - How Square Enix approached revisiting a beloved classic RPG

We had a chance to ask some questions about the remastered groundbreaking RPG to the development team, including producer Hiroaki Kato, director Takashi Katano, and lead game designer Naoyuki Takahashi.

interview by Adam Vitale and Quinton O'Connor on 16 January, 2023

Atelier Ryza 3: Alchemist of the End & The Secret Key interview: Junzo Hosoi on Ryza's latest adventure
Atelier Ryza 3: Alchemist of the End & The Secret Key interview: Junzo Hosoi on Ryza's latest adventure

With Ryza's last Atelier adventure on the horizon, we had a chance to talk with the game's producer and head of Gust Junzo Hosoi about what players can expect.

interview by James Galizio on 16 September, 2022

Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond
Trails from Zero Interview: Toshihiro Kondo on the Crossbell Problem and Beyond

With Trails from Zero finally coming to the west soon, we ask Nihon Falcom's president about the series' past and future.

interview by James Galizio on 25 June, 2022

Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series
Rune Factory 5 Interview: Director Shiro Maekawa on romance, influences, and hopes for the series

On the heels of RF5's launch, we learn a little from Maekawa on the dev team's romance hopefuls and design inspirations.

interview by Andrea Kasparian and Paige Chamberlain on 31 March, 2022

Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi
Atelier Sophie 2: The Alchemist of the Mysterious Dream Interview - Speaking characters, themes, challenges, and more with producer Junzo Hosoi

RPG Site chats with producer Junzo Hosoi about returning to the Mysterious Trilogy, Sophie's character, Atelier themes, and more in our lengthy interview.

interview by Paige Chamberlain on 11 February, 2022

NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic
NEO: The World Ends With You Interview - Discussing creation and localization with the team behind the revived cult classic

We got a chance to ask some questions to both the development and localization staff for this unexpected sequel to a cult-classic

interview by Adam Vitale and Cullen Black on 16 December, 2021

Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team
Voice of Cards: The Isle Dragon Roars Interview - Talking tabletop, cards, and more with the dev team

We had a chance to get some questions answered by the key staff behind this card RPG.

interview by Paige Chamberlain on 22 November, 2021

Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series
Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series

RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.

interview by Kite Stenbuck on 19 November, 2021

Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series
Monster Rancher Interview - Executive Producer Kazumi Fujita talks the past, present, and future of the distinct monster-raising series

RPG Site chats with Executive Producer Kazumi Fujita to chat about all things Monster Rancher, past and present.

interview by Kite Stenbuck on 19 November, 2021

SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise
SaGa Series Interview 2021 - Talking the current state and future potential of a renewed franchise

We had a chance to chat with SaGa boss Akitoshi Kawazu, and SaGa producers Masanori Ichikawa and Hiroyuki Miura about the current state of SaGa, localization, the future, and more.

interview by Adam Vitale on 25 June, 2021

Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot
Fuga: Melodies of Steel Interview - A Q&A With Creative Director Yoann Gueritot

CyberConnect2's first self-published title is nearly upon us, and we asked the title's Creative Director about what players can expect from the title, and the company, going forward.

interview by James Galizio on 19 June, 2021

Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview
Why Neo: The World Ends With You has deeper RPG mechanics than the original - interview

A quick chat with the minds behind the long-awaited sequel to The World Ends With You.

interview by Alex Donaldson on 08 May, 2021

Next page